About Gamescom 2018
Gamescom had its 10th edition this year and we were there! We’ve been busy lately: Game Scope – three weeks ago and Gamescom – two weeks ago.
Just so you can get an idea of how gigantic this event was, we will throw in some numbers and facts. There were around 370.000 visitors in 3 days from more than 110 countries. This year there were 1,037 exhibitors from 56 countries, compared to 2017 when there were only 919. Gamescom was HUGE! The exhibition space was around 201,000 m2 … so we got sore feet, but it was worth it!
Besides eating schnitzels almost every day, we had a lot of fun at this amazing event! We had around 35 meetings with game developers of all sizes. There were plenty of options to choose from so when we arranged the meetings with the developers, we took the feedback we’ve got from Game Scope into consideration regarding what kind of games gamers would like to see on our platform (you can read about it here). And of course, there were a lot of on-spot meetings, so follow our Facebook page for more updates about the games that we are about to add to the collection! Many of the developers we talked to were eager to get on board because the existing platforms are getting crowded and hard to work with, so our fresh and easy-to-implement solution fell right on their path. Besides that, a new revenue stream won’t hurt anyone, right?
The talks from experienced game industry people we attended were so inspiring! We have learned a lot in that short amount of time we stayed in Cologne. They gave us some ideas about where to take our platform next because we are continuously trying to improve our client for a better and smoother user experience so that you guys can enjoy playing games and paying for them while doing so. Remember, there is no upfront payment and once you reach the retail price, the game is yours!
Besides the meetings, we also got into lots of networking events and met a bunch of cool and talented game developers; some of them from Denmark. There were a couple of Danish developers showcasing some fine, fine games! Among them, we would like to mention Tunnel Vision Games with their game: Lightmatter. You can read about their experience at Gamescom here.
For the next month or so, we would like to focus on the feedback we’ve got so far from the events we have attended last month. Also, contacting the developers we talked with is on our agenda as well. So, stay tuned and check our social media channels for more updates!